About

JD Gardner

I design and prototype software at the edge of art and technology.

Prototyper, Meta

February 2022 — Current

Design and build high-impact prototypes for next-generation AR, AI, and wearable devices.

Human Interface Designer, Apple

February 2018 — January 2022

Contributed to the development of user-centric designs for cutting-edge consumer products.

Technical Director, Pixar Animation Studios

December 2016 — February 2018

Helped create award-winning animated films, including “Incredibles 2”, “Coco”, and “Cars 3”, as well as “Coco VR”, Pixar’s first VR project. Worked with tools such as Katana, RenderMan, Nuke, and Pixar’s proprietary pipeline.

Technical Director, Moonbot Studios

May 2015 — October 2016

Created animation and interactive projects for clients like Gatorade, Dolby, Amazon, Samsung, and the National Ad Council. Team accolades include 1 Academy Award, 4 Emmy Awards, 14 Cannes Lions Awards, and 17 Clio Awards.